Visual Editor
Story structures are built using a mind-map-like tree structure, with connections representing storylines, making multi-threaded stories clear at a glance.
Weave multiple storylines through intuitive { Yin } connections
Story structures are built using a mind-map-like tree structure, with connections representing storylines, making multi-threaded stories clear at a glance.
Every action in the editor is instantly reflected in the story, ensuring seamless and real-time updates.
Logic within the story can be added via scripts. All objects are loaded through Thread.Object, with object-oriented data and hot synchronization.
The client runs in server mode, allowing you to log in from any accessible device for [remote play].
Stories are loaded via web pages, supporting all devices with browsers, with optimizations for mobile devices.
Friends can register accounts to experience your stories, with privacy isolation to prevent save file contamination.
Both the client and web-based stories support controller input, enabling you to enjoy multi-threaded stories on a big screen anytime, anywhere, in any posture.
We will keep adding new scenes and events to help you create even richer stories.